Childwall Sports and Science Academy



A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems.

The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Computing Course Overviews         Learning Programmes                     

Year 7 Course Overview

Introduction to Computing LP


Online Safety, Audience and Purpose LP


Scratch Learning Programme


Computer Science - Extended Project


History of Computing

Year 8 Course Overview

Python Learning Programme


Human Computer Interface Learning Programme

HTML, CSS and Web Authoring Learning Programme



Year 9 Course Overview

ICT History and Modern Era Developments

  Flash Unit 2
  Digital Graphics Project Unit 3
  Networking Unit 4
  Programming Unit 5
  Impact of ICT on Society
Skills Grid Computing Skills Grid